Details:
– Position: Character Animator / Lead Designer
– Platform: Steam
– Release Date: April 2015
– Accomplishments: Epic Games Unreal Dev Grant Award | 75,000 downloads on Steam in the first 5 days
- Responsibilities:
- • Created a full 3D character animation system for the title character
- • Facilitated the creation of the animation state machine, animation branching, and blend cycles
- • Developed cinematic animations for in-game cutscenes, trailers, and promotional videos
- • Setup title character rig to utilize motion capture data and tuned motion data points
- • Managed 11 designers and oversaw the production of gameplay mechanics and features
- • Conceptualized and modeled the main character
- • Prototyped particle effects and HUD/background VFX
- • Created multiple levels and level prototypes, (both linear and open world)
- • Spearheaded, refined, and updated the game design document
- • Consistently tuned game metrics based on playtester feedback
- • Held weekly design meetings and organized agile sprints
Summary:
404Sight is a statement about protecting net neutrality and preventing internet service providers from slowing or restricting access to the internet. The loss of net neutrality is one of the biggest issues of our time, and we want to make sure everyone knows it.
404Sight is a 3D runner with elements inspired by Mirror’s Edge and Assassin’s Creed where the player must run, react, and use their ping ability to reveal tiles that will accelerate or throttle their progress to the end. In 404sight, the player attempts to traverse levels as quickly as possible without getting throttled by the looming ISP conglomerate, which actively throws slow tiles in their way.